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I believe Video Games can be used as a catalyst for helping mental problems. Let's start the thread ?
Games have always been an outlet for entertainment and have always been considered as a leisure time activity. In recent years, some games have proved to be something way beyond a platform and a character running on it. Let's take a look at @Naughty_Dog's Last of Us
Last of us was a thrilling adventure that still managed to tell the story of 2 people trapped in a world where chaos was constantly exploding around them. In a world where humanity is reduced to a bare minimum, 2 people discover the joy of belonging to a family unit
The touching story of how Joel (the male character) gradually finds his way back to being a father, has been claimed to have made people 'want to be fathers someday'. This is such a strong sentiment. How did a video game do that? What made the story incept such a deep longing?
The player was put in a rollercoaster of emotions from the get-go and we were made to empathize with Joel. The beautiful relationship that blossoms right in front of us undoubtedly made hundreds of players want to be parents someday. Guys, this is huge. See the potential?
Another example is the mobile game: Alto's Adventure by @ryanacash and @harrynesbitt. The game features Alto, who slides through snow scattered mountains. The game offers a 'Zen mode' where players can take out the distractions of scores and go through a meditational gameplay.
The beauty of this gameplay mode is the endless procedurally generated mountains that keep coming at you and the gorgeous backdrop of trees and hills in the distance. When the music hits you, it hits you hard. This has by far been one of the most tranquil meditations I've had.
I love the fact that games can be used as a medium for human emotions. Great games don't need explosions or constant gunfire to be proclaimed as the 'greatest game ever'. If more games focused on the mentality of human beings, we could do so much more. We can solve more problems.
This is why I'm now focused on building games that tell a story that another can relate to. Gone are the days where you are always portrayed as the 'ruthless assassin' or the 'sexualized female protagonist.' We can explore into more human emotions and find ways to help people
I am an indie software developer. Games are usually out of my domain. We as indie makers focus too much on always building apps to solve problems. Games are a great way to touch the hearts of people. It's a great way to bring joy and shed some light on our little issues :)
This is the end of the thread :) Just wanted to shed some light on the potential of video games and what we can collectively do as developers to solve more problems instead of simply making it 'just entertaining' #gamedesign#gamedev
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